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- on exitFrame
- if the mouseCast = 8 then
- set the visible of sprite 2 to 0
- set the visible of sprite 3 to 1
- set the visible of sprite 5 to 1
- else
- if the mouseCast = 10 then
- set the visible of sprite 4 to 1
- else
- if the mouseCast = 9 then
- set the visible of sprite 4 to 0
- else
- if the mouseCast = 1 then
- set the visible of sprite 2 to 1
- set the visible of sprite 3 to 0
- set the visible of sprite 4 to 0
- set the visible of sprite 5 to 0
- end if
- end if
- end if
- end if
- go(the frame)
- end
-